Things we have:
  • level quests
  • land reclamation system
  • player elected clans
  • multi-classing (four classes, 20 levels/class)
  • unique world -- no 'standard' areas
  • player regulated p-killing
  • hands-off policy for gods
  • free rent
  • stability (weeks between crashes)
  • consistent theme
  • strong thief class
  • credits on our login screen
Things we don't have:
  • Standard Diku practice system
  • playing more than one char at a time
  • the same old diku areas
  • +5/+5 weapons/objects
  • immortal players
  • gods that mess with you
Things we need:
  • area creators
  • role players
  • more players

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