The Outpost Post
10 Nov 2002
After the rewrite of the object save code back in v1.19, it became possible
to store when each object in the game was created. We have added that
information, and are now using it to track antique objects-- objects that have
been in the game for a long time, either because they dont wear out quickly, or
because they arent being used. Right now, any object that is more than 10 game
years old is considered to be an antique.
An object that has been identified as an antique no longer counts against the
global item type limit. This means that limited items held by a character who
has stopped playing regularly will now come back into circulation, without that
character's inventory having to be purged.
We've retroactivly flagged all character's items with a creation date based
on the last time they played. Anyone who hasn't logged into the game in the
last three months is now holding antiques.
View the
previous issue of the Outpost Post.